Task
Sculpt a face in Zbrush, Texture using Substance painter, and render using Arnold renderer.
Software
Zbrush
Substance painter
Maya (Arnold Renderer)
Work Flow
Sculpted a Face in Zbrush, UV unwrapped, and exported both the low poly & high poly mesh into the substance-added texture to the mesh then exported the textures, took the sculpted Dog into Maya textured and lighted the scene and rendered using Arnold Renderer.
Zbrush
Substance Painter
Final Result